๐ง๐ปโโ๏ธ Types of System Design & Patterns in Software Engineering โ
If you've been building software for a while, you've probably heard phrases like:
- โLetโs make this event-driven.โ
- โThis should probably be a microservice.โ
- โMaybe a strategy pattern fits here.โ
These arenโt random buzzwords. They are software patterns.
A software pattern is a reusable solution to a problem that engineers encounter repeatedly while designing systems or writing code.
Instead of reinventing the wheel every time, developers rely on patterns that have already proven to work well.
Over the years, hundreds of patterns have been documented. Fortunately, most of them fall into a few major categories.
In this article, weโll walk through the major types of patterns used in modern software engineering:
- ๐ Architectural Patterns
- ๐งฉ Design Patterns
- ๐ Distributed System Patterns
- ๐ Data Management Patterns
- โก Concurrency Patterns
- ๐ก Integration & Messaging Patterns
By the end of this guide, youโll have a clear mental map of where different patterns live in the system design landscape.
